On Virtual Reality and Digitized Experience

This panel will address the history and future of virtual reality applications within arts, culture, and industry. Media Studies Professor and Curator Christiane Paul, Digital Museum of Digital Art Co-Founder Alfredo Salazar-Caro, and VR Designer Tyler Hopf will discuss how virtual reality has changed since it gained public attention in the late 1980s and 1990s, and the different ways it will be (or already is) incorporated into society.

This event is free and open to the public.

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Tyler Hopf
is an INNOVATOR / DESIGNER / LEADER / BUILDER / WRITER / CREATOR / DESTROYER / INVENTOR / HYPNOTIZER / SWIMMER / PROTOTYPER / DRAWER / ERASER / DREAMER / HELPER / RUNNER / SLEEPER / EXPLORER / LAUGHER. He is also Virtual Reality UX Designer at Framestore, a company looking to the future of storytelling through Virtual Reality.

Christiane Paul is Associate Professor and Associate Dean at the School of Media Studies, The New School, and Adjunct Curator of New Media Arts at the Whitney Museum of American Art. She has written extensively on new media arts and lectured internationally on art and technology. Her recent books include A Companion to Digital Art (forthcoming Blackwell-Wiley); Digital Art (Thames and Hudson, 3rd revised edition, 2015), Context Providers – Conditions of Meaning in Media Arts (Intellect, 2011; Chinese edition, 2012), co-edited with Margot Lovejoy and Victoria Vesna. She has curated several exhibitions at the Whitney Museum of American Art, including Cory Arcangel: Pro Tools (2011) and Profiling (2007), and is responsible for artport, the Whitney Museum’s website devoted to Internet art.

Alfredo Salazar-Caro is an artist and co-founder of the Digital Museum of Digital Art, an online museum dedicated to collecting, preserving, interpreting, and exhibiting Digital Art. As an artist, Salazar-Caro’s work exists at the intersection of portraiture/self-portraiture, installation, virtual reality, video and sculpture. He has exhibited in New York, Chicago, Los Angeles, Miami, London, Berlin, Amsterdam, Caracas (Venezuela), Shiraz (Iran), and Mexico City, and has been featured in publications such as Leonardo, New City, Art F City, and Creators Project. Alfredo hopes to one day live forever as a computer simulation.











When: Thu., May. 5, 2016 at 7:00 pm - 8:30 pm
Where: apexart
291 Church St.
212-431-5270
Price: Free
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This panel will address the history and future of virtual reality applications within arts, culture, and industry. Media Studies Professor and Curator Christiane Paul, Digital Museum of Digital Art Co-Founder Alfredo Salazar-Caro, and VR Designer Tyler Hopf will discuss how virtual reality has changed since it gained public attention in the late 1980s and 1990s, and the different ways it will be (or already is) incorporated into society.

This event is free and open to the public.

——————————
Tyler Hopf
is an INNOVATOR / DESIGNER / LEADER / BUILDER / WRITER / CREATOR / DESTROYER / INVENTOR / HYPNOTIZER / SWIMMER / PROTOTYPER / DRAWER / ERASER / DREAMER / HELPER / RUNNER / SLEEPER / EXPLORER / LAUGHER. He is also Virtual Reality UX Designer at Framestore, a company looking to the future of storytelling through Virtual Reality.

Christiane Paul is Associate Professor and Associate Dean at the School of Media Studies, The New School, and Adjunct Curator of New Media Arts at the Whitney Museum of American Art. She has written extensively on new media arts and lectured internationally on art and technology. Her recent books include A Companion to Digital Art (forthcoming Blackwell-Wiley); Digital Art (Thames and Hudson, 3rd revised edition, 2015), Context Providers – Conditions of Meaning in Media Arts (Intellect, 2011; Chinese edition, 2012), co-edited with Margot Lovejoy and Victoria Vesna. She has curated several exhibitions at the Whitney Museum of American Art, including Cory Arcangel: Pro Tools (2011) and Profiling (2007), and is responsible for artport, the Whitney Museum’s website devoted to Internet art.

Alfredo Salazar-Caro is an artist and co-founder of the Digital Museum of Digital Art, an online museum dedicated to collecting, preserving, interpreting, and exhibiting Digital Art. As an artist, Salazar-Caro’s work exists at the intersection of portraiture/self-portraiture, installation, virtual reality, video and sculpture. He has exhibited in New York, Chicago, Los Angeles, Miami, London, Berlin, Amsterdam, Caracas (Venezuela), Shiraz (Iran), and Mexico City, and has been featured in publications such as Leonardo, New City, Art F City, and Creators Project. Alfredo hopes to one day live forever as a computer simulation.

Buy tickets/get more info now