The Struggles of Game Design

For decades video games have both entertained and intrigued the masses, opening up an entirely new realm of possibilities for storytellers around the world. But what does it take to actually create one of these interactive realms? How difficult can it really be? Jason Schreier is here with his new book Blood, Sweat, and Pixels to tell you making a game is incredibly difficult and every game that succeeds in getting made is a miracle.

Going through the development process from indie gems like Stardew Valley to AAA blockbusters like Destiny, Jason takes readers through the chaotic journey of bringing a game to life with impossible schedules, technical nightmares, and unreasonable corporate demands. It’s an odyssey of creativity that goes behind-the-scenes of several of today’s popular games.











When: Wed., Sep. 27, 2017 at 7:00 pm - 8:00 pm
Where: The Strand
828 Broadway
212-473-1452
Price: $15.99 Admission & Signed Copy grants you admission for one, plus one signed copy of the book. $15 Admission Only grants you admission for one.
Click here to buy tickets or for more information from the venue's website
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For decades video games have both entertained and intrigued the masses, opening up an entirely new realm of possibilities for storytellers around the world. But what does it take to actually create one of these interactive realms? How difficult can it really be? Jason Schreier is here with his new book Blood, Sweat, and Pixels to tell you making a game is incredibly difficult and every game that succeeds in getting made is a miracle.

Going through the development process from indie gems like Stardew Valley to AAA blockbusters like Destiny, Jason takes readers through the chaotic journey of bringing a game to life with impossible schedules, technical nightmares, and unreasonable corporate demands. It’s an odyssey of creativity that goes behind-the-scenes of several of today’s popular games.